A table of population caps, land value effects, and requirements for
Simcity 3000 rewards and other structures. Click on the column header to
sort by that column. Scroll down to view the key and advanced sorting
options. Download data in printable Excel format or raw tab-delimited text format.
Name |
Type |
Size |
Cost |
R-Cap |
C-Cap |
I-Cap |
R-Land |
C-Land |
I-Land |
O-Land |
PopReq |
OthReq |
Defense Contractor |
reward |
5 |
§75000 |
0 |
0 |
0 |
-20 |
18 |
12 |
-8 |
|
Military Base is built |
University |
reward |
6 |
§0 |
0 |
0 |
0 |
5 |
15 |
0 |
0 |
|
EQ > 105 |
Spaceport |
reward |
5 |
§250000 |
750000 |
750000 |
750000 |
-30 |
-25 |
10 |
0 |
350000 |
after 2050 and > 50 developed airport tiles |
Medical Institute |
reward |
3 |
§75000 |
0 |
0 |
0 |
5 |
5 |
5 |
5 |
80000 |
after 1999 and life expectancy > 70 |
Science Center |
reward |
5 |
§75000 |
0 |
0 |
0 |
10 |
10 |
0 |
0 |
|
after 1999 and EQ > 135 |
Geyser Park |
reward |
5 |
§10000 |
25000 |
0 |
0 |
5 |
15 |
5 |
5 |
|
> 35 park tiles |
Stock Exchange |
reward |
4 |
§0 |
0 |
0 |
0 |
-5 |
35 |
-4 |
0 |
200000 |
> §50,000 |
Fountain |
structure |
1 |
§100 |
250 |
0 |
0 |
0 |
0 |
0 |
0 |
|
|
Seaport (one tile) |
zone |
1 |
§250 |
0 |
100 |
250 |
0 |
0 |
0 |
0 |
|
|
Library |
structure |
2 |
§1000 |
7000 |
0 |
0 |
0 |
0 |
0 |
0 |
|
|
Marina |
structure |
3 |
§3000 |
9000 |
0 |
0 |
0 |
0 |
0 |
0 |
|
|
Museum |
structure |
3 |
§1500 |
9000 |
0 |
0 |
0 |
0 |
0 |
0 |
|
|
Playground |
structure |
2 |
§500 |
1000 |
0 |
0 |
0 |
0 |
0 |
0 |
|
|
Pond |
structure |
2 |
§500 |
1000 |
0 |
0 |
0 |
0 |
0 |
0 |
|
|
Small Park |
structure |
1 |
§100 |
250 |
0 |
0 |
0 |
0 |
0 |
0 |
|
|
Highway Connection |
transportation |
2 |
§5000 |
0 |
20000 |
14000 |
0 |
0 |
0 |
0 |
|
|
Rail Connection |
transportation |
1 |
§2500 |
0 |
0 |
25000 |
0 |
0 |
0 |
0 |
|
|
Road Connection |
transportation |
1 |
§2500 |
0 |
12000 |
12000 |
0 |
0 |
0 |
0 |
|
|
Subway Connection |
transportation |
0 |
§4000 |
0 |
25000 |
0 |
0 |
0 |
0 |
0 |
|
|
Airport (one tile) |
zone |
1 |
§500 |
0 |
500 |
100 |
0 |
0 |
0 |
0 |
|
|
Casino Row |
deal |
5 |
§0 |
75000 |
0 |
0 |
0 |
0 |
0 |
0 |
|
|
Zoo |
structure |
4 |
§5000 |
24000 |
0 |
0 |
0 |
0 |
0 |
0 |
|
|
Large Park |
structure |
3 |
§1000 |
2250 |
0 |
0 |
0 |
0 |
0 |
0 |
|
|
Ball Park |
structure |
4 |
§2500 |
4000 |
0 |
0 |
0 |
0 |
0 |
0 |
|
|
Military Base |
reward |
6 |
§0 |
0 |
0 |
0 |
-20 |
12 |
12 |
-8 |
80000 |
|
Theme Park |
reward |
9 |
§250000 |
200000 |
0 |
0 |
-18 |
12 |
0 |
0 |
80000 |
|
Stadium |
reward |
5 |
§75000 |
125000 |
0 |
0 |
0 |
0 |
0 |
0 |
150000 |
|
Performing Arts Center |
reward |
2 |
§0 |
48000 |
0 |
0 |
12 |
20 |
0 |
0 |
100000 |
|
Mayor's House |
reward |
2 |
§0 |
6000 |
0 |
0 |
23 |
20 |
2 |
2 |
5000 |
|
Lighthouse |
reward |
2 |
§5000 |
6000 |
0 |
0 |
12 |
25 |
0 |
0 |
15000 |
|
Historic Statue |
reward |
1 |
§0 |
10000 |
0 |
0 |
18 |
18 |
5 |
4 |
35000 |
|
County Courthouse |
reward |
3 |
§0 |
9000 |
0 |
0 |
20 |
25 |
0 |
0 |
25000 |
|
Country Club |
reward |
5 |
§25000 |
37500 |
0 |
0 |
35 |
7 |
5 |
5 |
125000 |
|
City Hall |
reward |
3 |
§0 |
9000 |
0 |
0 |
20 |
25 |
0 |
0 |
20000 |
|
Gigamall |
deal |
5 |
§0 |
25000 |
0 |
0 |
0 |
0 |
0 |
0 |
|
|
Key |
Name |
Name of the structure. |
Type |
Type of the structure. |
Cost |
Cost to build the structure. |
Size |
Length of one side in tiles. |
X-Cap |
(R)esidential, (C)ommercial, and (I)ndustrial Population Cap Relief. |
X-Land |
(R)esidential, (C)ommercial, (I)ndustrial, and (O)ther Land Value Effect. |
PopReq |
Minimum population required before reward is available. |
OthReq |
Other requirements for the reward to be available. |
Created December 30, 2002
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