A table of population caps, land value effects, and requirements for
Simcity 3000 rewards and other structures. Click on the column header to
sort by that column. Scroll down to view the key and advanced sorting
options. Download data in printable Excel format or raw tab-delimited text format.
Name |
Type |
Size |
Cost |
R-Cap |
C-Cap |
I-Cap |
R-Land |
C-Land |
I-Land |
O-Land |
PopReq |
OthReq |
Gigamall |
deal |
5 |
§0 |
25000 |
0 |
0 |
0 |
0 |
0 |
0 |
|
|
Military Base |
reward |
6 |
§0 |
0 |
0 |
0 |
-20 |
12 |
12 |
-8 |
80000 |
|
Stock Exchange |
reward |
4 |
§0 |
0 |
0 |
0 |
-5 |
35 |
-4 |
0 |
200000 |
> §50,000 |
University |
reward |
6 |
§0 |
0 |
0 |
0 |
5 |
15 |
0 |
0 |
|
EQ > 105 |
Performing Arts Center |
reward |
2 |
§0 |
48000 |
0 |
0 |
12 |
20 |
0 |
0 |
100000 |
|
Mayor's House |
reward |
2 |
§0 |
6000 |
0 |
0 |
23 |
20 |
2 |
2 |
5000 |
|
County Courthouse |
reward |
3 |
§0 |
9000 |
0 |
0 |
20 |
25 |
0 |
0 |
25000 |
|
Historic Statue |
reward |
1 |
§0 |
10000 |
0 |
0 |
18 |
18 |
5 |
4 |
35000 |
|
Casino Row |
deal |
5 |
§0 |
75000 |
0 |
0 |
0 |
0 |
0 |
0 |
|
|
City Hall |
reward |
3 |
§0 |
9000 |
0 |
0 |
20 |
25 |
0 |
0 |
20000 |
|
Small Park |
structure |
1 |
§100 |
250 |
0 |
0 |
0 |
0 |
0 |
0 |
|
|
Fountain |
structure |
1 |
§100 |
250 |
0 |
0 |
0 |
0 |
0 |
0 |
|
|
Seaport (one tile) |
zone |
1 |
§250 |
0 |
100 |
250 |
0 |
0 |
0 |
0 |
|
|
Airport (one tile) |
zone |
1 |
§500 |
0 |
500 |
100 |
0 |
0 |
0 |
0 |
|
|
Pond |
structure |
2 |
§500 |
1000 |
0 |
0 |
0 |
0 |
0 |
0 |
|
|
Playground |
structure |
2 |
§500 |
1000 |
0 |
0 |
0 |
0 |
0 |
0 |
|
|
Large Park |
structure |
3 |
§1000 |
2250 |
0 |
0 |
0 |
0 |
0 |
0 |
|
|
Library |
structure |
2 |
§1000 |
7000 |
0 |
0 |
0 |
0 |
0 |
0 |
|
|
Museum |
structure |
3 |
§1500 |
9000 |
0 |
0 |
0 |
0 |
0 |
0 |
|
|
Ball Park |
structure |
4 |
§2500 |
4000 |
0 |
0 |
0 |
0 |
0 |
0 |
|
|
Road Connection |
transportation |
1 |
§2500 |
0 |
12000 |
12000 |
0 |
0 |
0 |
0 |
|
|
Rail Connection |
transportation |
1 |
§2500 |
0 |
0 |
25000 |
0 |
0 |
0 |
0 |
|
|
Marina |
structure |
3 |
§3000 |
9000 |
0 |
0 |
0 |
0 |
0 |
0 |
|
|
Subway Connection |
transportation |
0 |
§4000 |
0 |
25000 |
0 |
0 |
0 |
0 |
0 |
|
|
Lighthouse |
reward |
2 |
§5000 |
6000 |
0 |
0 |
12 |
25 |
0 |
0 |
15000 |
|
Highway Connection |
transportation |
2 |
§5000 |
0 |
20000 |
14000 |
0 |
0 |
0 |
0 |
|
|
Zoo |
structure |
4 |
§5000 |
24000 |
0 |
0 |
0 |
0 |
0 |
0 |
|
|
Geyser Park |
reward |
5 |
§10000 |
25000 |
0 |
0 |
5 |
15 |
5 |
5 |
|
> 35 park tiles |
Country Club |
reward |
5 |
§25000 |
37500 |
0 |
0 |
35 |
7 |
5 |
5 |
125000 |
|
Stadium |
reward |
5 |
§75000 |
125000 |
0 |
0 |
0 |
0 |
0 |
0 |
150000 |
|
Medical Institute |
reward |
3 |
§75000 |
0 |
0 |
0 |
5 |
5 |
5 |
5 |
80000 |
after 1999 and life expectancy > 70 |
Science Center |
reward |
5 |
§75000 |
0 |
0 |
0 |
10 |
10 |
0 |
0 |
|
after 1999 and EQ > 135 |
Defense Contractor |
reward |
5 |
§75000 |
0 |
0 |
0 |
-20 |
18 |
12 |
-8 |
|
Military Base is built |
Theme Park |
reward |
9 |
§250000 |
200000 |
0 |
0 |
-18 |
12 |
0 |
0 |
80000 |
|
Spaceport |
reward |
5 |
§250000 |
750000 |
750000 |
750000 |
-30 |
-25 |
10 |
0 |
350000 |
after 2050 and > 50 developed airport tiles |
Key |
Name |
Name of the structure. |
Type |
Type of the structure. |
Cost |
Cost to build the structure. |
Size |
Length of one side in tiles. |
X-Cap |
(R)esidential, (C)ommercial, and (I)ndustrial Population Cap Relief. |
X-Land |
(R)esidential, (C)ommercial, (I)ndustrial, and (O)ther Land Value Effect. |
PopReq |
Minimum population required before reward is available. |
OthReq |
Other requirements for the reward to be available. |
Created December 30, 2002
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